Middle-earth Quest Ideas (Draft — Not Implemented)

None of these quests exist in the module yet. This is a design document — a collection of ideas and proposals for future content, not a guide to quests currently playable on the server. Everything here is a pitch, not a promise.

Draft quest proposals for Homer's Legendary LotR spanning all level ranges, factions, classes, and locations. If implemented, these would range from quick daily tasks to multi-chapter class questlines rewarding unique capstone items at level 60.

Quest types: Daily resets each in-game day Weekly resets each in-game week One-Off permanent completion Seasonal server-wide event

Faction Quests: Good vs Evil

Players align with a faction early on. Many quests are mirrored — same conflict, opposite objectives. Good factions represent the Free Peoples; Evil factions serve Sauron, Saruman, the Nazgûl Court, Goblin-town, and the Haradrim.

Good Factions — Free Peoples

DailyThe Palantír WatchLvl 20+

Agents of Sauron are attempting to corrupt or locate one of the remaining seeing-stones. Escort a blindfolded lore-keeper to the stone's vault and reinforce its warding seals before the enemy agents arrive.

Reward: Seal of the Faithful (stacking faction rep token), XP

WeeklyRiders of the MarkLvl 30+

A Rohirric patrol has gone silent near Helm's Deep. Investigate, rescue survivors, and hold the gate against a Dunlending/Uruk-hai raid until reinforcements arrive.

Reward: Éored Battle-Harness (heavy armor), Rohan rep

WeeklyThe White Council's ErrandLvl 40+

Gandalf dispatches you to retrieve a fragment of a pre-Númenórean map from the ruins of Ost-in-Edhil. Saruman's agents are already there. Branching: share the map with Saruman's emissary and you gain short-term Isengard rep but lose White Council standing permanently.

Reward: White Council standing, XP

One-OffThe Dead Marshes LanternLvl 35

A hobbit courier has wandered into the Dead Marshes and become entranced by the wight-lights. Rescue them without yourself becoming entranced — Will saves fire every thirty seconds.

Reward: Elven Waystone (free teleport token ×3)

One-OffEagles of the EyrieLvl 50+

Gwaihir asks for help clearing a nest of Nazgûl-corrupted wargs from the Eyrie approaches. Completing this unlocks the Eagle Courier fast-travel network for good-aligned players.

Reward: Eagle Courier fast-travel network unlocked

Evil Factions — Servants of Shadow

DailySowing Discord in BreeLvl 15+

Infiltrate the Prancing Pony, plant forged letters implicating Ranger spies among the locals, and leave before the Sheriff investigates. Stealth and Bluff checks throughout.

Reward: Morgul silver (evil currency), Ranger-Bane Cloak

WeeklyThe Sacking of PelargirLvl 35+

Lead a Corsair raid on a Gondorian harbour-city. Burn three supply warehouses, sink two warships, and capture the harbormaster for interrogation — while a Good-faction group may be defending simultaneously.

Reward: Corsair Admiral's Cutlass, massive Evil rep

WeeklyUnmaking the WardsLvl 40+

Sauron's Eye has detected ancient Elvish wards in Lothlórien's outer forest weakening. Sneak in past heavy magical-detection traps, destroy three ward-stones, and extract before Haldir's patrols execute you on sight.

Reward: Shadow-Thread Armor (+AC, Hide bonus), Mordor rep

One-OffThe Nine Are AbroadLvl 45

A Nazgûl's black horse has been slain and the wraith is momentarily weakened. Sauron orders you to recover the horse's enchanted iron shoes before the next sunrise — time-limited.

Reward: Morgul-Blade Fragment (unique crafting component)

One-OffSaruman's VoiceLvl 25

Pose as a Gondorian merchant and use a scripted persuasion tree (Bluff / Persuade checks) to convince the Steward's aide to divert a mithril shipment to Isengard instead of Erebor. Pure social quest — no combat. Failure brings the guards down on you.

Reward: Isengard rep, Ring of Silver Tongue (+5 Persuade/Bluff)

Class Questlines — Levels 1 to 60

Each questline spans 8–10 quest nodes across the full level range, culminating in a unique class-specific capstone item restricted to the appropriate class.

⚔ Fighter — The Unbroken Shield

A warrior's journey from conscript to legend, mirroring the lineage of Gondor's soldiers.

LevelQuestSummary
1First Blood at BreeDefend the Prancing Pony from a Brigand raid
8The Pelennor DrillsTrain under a Gondorian captain; pass three timed combat trials
15Iron Hills MercenaryEscort a Dwarf arms caravan through orc ambushes; keep payment or donate to Erebor
22The Last of the DúnedainAssist a dying Ranger captain; inherit his broken sword
30Reforging at RivendellBring the broken sword to Elvish smiths; gather three rare ores
38Siege of OsgiliathHold a crumbling bridge against a Morgul assault for 10 minutes (wave defence)
46The Black Gate ChallengeDeliver Aragorn's challenge as his champion; survive three elite Uruk lieutenants
55Armies of the DeadLead the Dead Men of Dunharrow to relieve a besieged port
60Shield of the WestFinal duel against the Mouth of Sauron in single combat before the Gate
Capstone reward: Aeglos Reborn — spear, Keen, STR bonus, On-Hit Slow, unique glowing appearance

🧙 Wizard — The Colour of Power

An apprentice mage uncovering Istari secrets, eventually choosing a colour allegiance.

LevelQuestSummary
1Cantrips in the ShireHelp Old Took's birthday party — minor illusions and light spells; comedic tone
8The Ents RememberDecode an ancient Quenya inscription in Fangorn for Treebeard
15Tower of Orthanc — ArchivesInfiltrate Isengard's lower library while Saruman sleeps; read three forbidden tomes
22Mirkwood CorruptionTrace magical blight to a Necromancer-lieutenant; destroy the corrupting phylactery
30A Wizard's TrialGandalf sets three paradox-puzzles requiring creative spell use to solve
38Dol Guldur AssaultStorm the dark fortress with a small party; reach the inner sanctum
46Choosing the ColourBranching: side with Gandalf (White), Saruman (Many Colours), or Radagast (Brown) — each unlocks a different permanent passive
55Unraveling Sauron's WeaveDisrupt the magical resonance binding the Nazgûl to their rings
60The Word That Breaks WallsLearn and speak one of the seven Words of Making; destroy the Morannon gate
Capstone reward: Staff of the Ordered Mind — quarterstaff, INT bonus, enhanced caster level, 3×/day Maximized Fireball (variant based on chosen colour)

🔑 Rogue — The Long Shadow

A thief and spy threading through the politics of both sides, always for personal gain.

LevelQuestSummary
1Picking Pockets in the Prancing PonyLift a Black Rider's message pouch without being detected
8The Smuggler's RoadMove contraband through a Gondorian checkpoint using disguise and timing
15Gollum's TrailTrack Gollum through cave systems using footprint clues; capture or follow
22Spidersilk HeistSteal a bolt of Shelob's silk from a Mordor alchemist's vault in Minas Morgul's markets
30The Mouth Speaks LiesImpersonate a Gondorian envoy at Sauron's parley; extract intelligence without blowing cover
38Stealing the Palantír of OrthancFull stealth mission inside Orthanc; every guard patrol is lethal, no combat permitted
46The Watcher's Blind SpotMap Sauron's Eye patrol patterns in Mordor to open a window for a Resistance operation
55Gollum's BargainGollum offers a way into Barad-dûr's treasury — trust him or betray him
60The Final CutRob Sauron's own vault during the chaos of the War's climax
Capstone reward: Shadowmere Blades — dual short swords, DEX bonus, Sneak Attack bonus dice, 1×/day Improved Invisibility (10 min)

🌿 Druid — The Breathing of the World

Awakening the land itself against Sauron's industrialization and Saruman's deforestation.

LevelQuestSummary
1The Old Forest WakesCalm an angry Old Man Willow and speak with Tom Bombadil
8Roots and PoisonPurge Saruman's chemical runoff from a tributary of the Entwash
15Voice of TreebeardServe as translator when Treebeard meets an emissary; nature/lore checks
22The Brown Wizard's GardenAid Radagast in healing corrupted animals near Dol Guldur's outskirts
30Entmoot ObserverSurvive three nights alone in Fangorn; fend off Orc scouts without fire
38Huorns to WarGuide a column of Huorns to Helm's Deep, keeping them from turning on allies
46Ungrown GondorReplant the White Tree seedling lineage before Denethor's forces root it out
55Scouring the ShireReturn home to find the Shire industrialized by Saruman's Men; lead a restoration
60The Last Green WordSpeak the oldest Ent-word — a syllable of creation — into the cracks of Mount Doom
Capstone reward: Heartwood Staff — staff, WIS bonus, Animal Companion stat boost, 3×/day Creeping Doom, terrain-specific passive regeneration

🏳 Ranger — The Uncrowned Path

Walks in Aragorn's footsteps, mastering the wild lands and eventually claiming a destiny.

LevelQuestSummary
1Strider's WatchFirst patrol out of Bree; track a Nazgûl's passage and survive
8Weathertop RuinsClear Amon Sûl of Orc squatters and discover a Dúnedain cache
15Mirkwood PassageGuide a merchant caravan through Mirkwood using only natural signs
22The Angle of the DúnedainFind the hidden Ranger camp; earn acceptance by completing three trials
30Ithilien AmbushCommand Faramir's Rangers in a coordinated ambush on a Haradrim supply column
38The Paths of the Dead — ScoutingAdvance-scout the Paths alone; resist fear effects, map the route for the army
46Wild Lands of RhûnTrack a Sauron emissary through the wild East; capture or kill before he recruits more Easterlings
55Reuniting the NorthRally scattered Northern Dúnedain clans to ride south; requires visiting five locations
60The King's StandardPlant Aragorn's standard on the walls of the Pelennor; hold it against three champion waves
Capstone reward: Anduril's Echo — longsword, STR/DEX split bonus, bonus damage vs Evil, On-Crit Fear, glows with script-runes

🕐 Cleric — Flame of Anor

A servant of the divine light (Valar-flavoured) combating the spiritual corruption of Morgoth's legacy.

LevelQuestSummary
1Light in the BarrowExorcise a Barrow-wight from a fresh burial mound near the Shire
8The Houses of HealingTriage wounded soldiers in Minas Tirith using healing spells under time pressure
15Shadows in MoriaConsecrate Balin's Tomb and put the dead Dwarves to rest
22The Nazgûl's TaintPurify a village where a Ringwraith passed; cleanse 5 NPCs of Black Shadow disease
30Earendil's LightRecover a phial of starlight from Rivendell's vaults; deliver it to a besieged lighthouse
38Sauron Was a MaiaChannel Valar-granted power to temporarily weaken a Nazgûl in combat
46The Unlight of UngoliantTravel to Nan Dungortheb; oppose a spawn of Ungoliant threatening to devour a Silmaril-shard
55Lighting the BeaconsMagically reinforce all seven Beacon-fires of Gondor against Mordor-shadow dampening
60Voice of the ValarChannel the full light of the Two Trees' memory into the Black Gate's shadow-wall
Capstone reward: Narya's Warmth (replica) — mace, WIS bonus, Turn Undead +6 levels, 3×/day Mass Heal burst, aura: nearby allies +2 saves

🛡 Paladin — Oath-Sworn to the West

A knight of Gondor who embodies the last honour of Númenór against total darkness.

LevelQuestSummary
1The Oath of the CitadelTake formal knightly vows before the White Tree; symbolic intro quest
8Ride to the Aid of RohanEscort a dying Rohirric messenger back to Edoras with critical intelligence
15Oathbreakers' CurseInvestigate a Gondorian knight who broke his word; help him find redemption or condemn him
22The Fallen StewardDenethor's paranoia is spreading; resist his unjust orders while keeping honour intact
30Charge of the RohirrimLead a charge through Mordor's flank; protect civilians during the breakthrough
38Eowyn's ExamplePartner with Éowyn against the Witch-king's lieutenants; she teaches you her strike
46No Living ManFace an avatar of the Witch-king in single combat; Lay on Hands is the only in-combat healing
55The Last AllianceForge a new Last Alliance by personally convincing three faction leaders to commit troops
60Until the World Is HealedStand at the vanguard of the final assault; Aura of Courage buffs the entire server zone
Capstone reward: Fornost's Promise — bastard sword, CHA bonus, Divine Shield extra uses, Smite Evil bonus damage, On-Kill temporary HP stacks (max 30)

🎙 Bard — Tales That Live Forever

A loremaster whose music literally shapes reality, echoing the Ainulindalë.

LevelQuestSummary
1A Song for BilboPerform at Bilbo's 111th birthday; impress 5 of 7 hobbits to pass
8The Lay of LúthienLearn a fragment of Lúthien's song from an Elvish elder; perform it to calm a maddened Ent
15Music in MoriaPlay to distract Orc sentries while allies move through; timed dialogue mechanic
22Sorrow of the ElvesWitness Galadriel's lament; transcribe it accurately to unlock a bardic power
30The Word-Hoard of RohanRecover lost Rohirric saga-scrolls from a Dunlending war-chief's hall
38Ainulindalë EchoHarmonize with an ancient stone in Eregion that still resonates with the Music of Creation
46Counter-SongUse bardic music to disrupt Sauron's will-suppression field over a slave camp in Mordor
55Last Song of NúmenórRecover and perform the last recorded song of Númenór; triggers a server-wide morale buff
60The Song That UnmakesWeave all learned musical fragments into a performance that cracks Barad-dûr's foundation
Capstone reward: Maglor's Lament — instrument/staff, CHA bonus, Bardic Music doubled radius and duration, unique song Echo of Eru (1×/day mass +4 all stats)

🧍 Monk — The Empty Hand of the West

A wandering ascetic whose martial discipline echoes the traditions of the Men of the Mountains.

LevelQuestSummary
1Feet on StoneTraverse the Misty Mountains pass without equipment in a blizzard; endurance checks
8Training with the DúnedainLearn unarmed combat discipline from a Ranger hermit near Weathertop
15The Troll-HoardClear a troll lair with no weapons (trolls eat gear); pure unarmed combat
22Stillness in LothlórienMeditate for an in-game hour while Elves test your will; resist random distraction attacks
30The Spider's WebNavigate Shelob's lair using only your body and senses — all gear suppressed in the zone
38Wrestling the Balrog's ShadowA lesser shadow-spawn of Durin's Bane: your fists are the only weapons that can harm it
46Iron Fists in MordorEndure the crushing despair of Mordor's will-sapping field through pure constitution
55The Empty ThroneStand vigil alone at the throne of Minas Tirith for one hour against waves of spectral challengers
60The Hand That Needs No RingDestroy a lesser Ring-replica through sheer force of will and body
Capstone reward: Hands of Manwë — unarmed gloves, STR/CON split bonus, Stunning Fist DC boost, On-Crit Paralysis, immunity to Fear and Despair

🔮 Sorcerer — Blood of the Elder Days

A descendant of Númenórean mage-kings whose power is inherited, not learned — and increasingly dangerous.

LevelQuestSummary
1The Spark UnaskedA spell fires without casting in a crisis; investigate the bloodline
8Forlong's GenealogyTrace your character's lineage through Gondorian records; Lore checks
15Wild Magic in RhudaurRuined Númenórean towers amplify your power unpredictably; random surge effects
22The Temptation of AnnatarSauron-as-gift-giver offers to focus your power; resist (Will save chain) or briefly gain power at cost
30Mage-Blood DuelA rival sorcerer with corrupted Númenórean blood challenges you; winner claims the loser's power-memory
38The Lost Palantír VisionAccidentally link with a Palantír; survive a mental assault from Sauron while extracting intelligence
46Sunder the BindingYour blood resonates with the One Ring's frequency — use this to shatter one of the Nine's rings of power
55Dragon-Fire MemoryCommune with Smaug's dying fire-spirit to absorb a fragment of primordial flame into your spells
60The Inheritance UnleashedCast without limit for 5 minutes to destroy the Black Gate's magical cornerstone
Capstone reward: Sceptre of Annúminas — rod, CHA bonus, enhanced Spell Penetration, bonus spell slots, 1×/day auto-maximized Delayed Blast Fireball

Location-Specific Quests

⛰ The Misty Mountains

One-OffGoblin-Town ThroneLvl 18

Infiltrate Goblin-Town, assassinate the Great Goblin's successor, and plant a false succession document to trigger a civil war — weakening Orc raids on the pass for seven real-world days as a server-wide buff.

DailyPass the PassLvl 10+

Escort a merchant caravan through the High Pass before nightfall. Stone-giants appear at higher difficulty tiers. Reward scales with selected difficulty.

WeeklyMithril SeamLvl 28+

A new mithril vein has been located in the deep mines. Race to claim it before the Balrog's lingering heat-wraiths seal the passage. First player or group earns a mithril ingot crafting component.

🌲 Fangorn Forest

One-OffThe Thirteenth EntLvl 32

An Ent who was present at the first Entmoot has gone completely tree-still. Discover why — he has witnessed something terrible. Restore him through nature lore, bardic music, or druidic magic.

Reward: Ent-draught Flask (permanent +1 STR/CON, one-time use)

Server-state tug-of-war: The two daily quests below are linked — Evil players advance the Isengard war machine; Good players roll it back. The result determines whether the Helm's Deep event spawns at Normal or Hard difficulty.
DailyLumber RunnersLvl 15+ — Evil aligned

Smuggle harvested Fangorn timber past Ent patrols to an Isengard factor. Each success slightly advances the Isengard war machine.

DailyEnt-WatchLvl 15+ — Good aligned

Counter the Lumber Runners — detect and stop them. Each success rolls back the Isengard machine variable.

🕷 Mirkwood

WeeklyThe Halls of Thranduil — JailbreakLvl 22+

Good path: A Dwarven merchant has been unjustly imprisoned — negotiate or sneak him out. Evil path: A Nazgûl spy is imprisoned — break them out through violence. Same dungeon layout, opposite objectives, opposite rewards.

One-OffSmaug's Lingering CurseLvl 40

Smaug is dead, but his dying curse still festers in Laketown's water supply. Trace it to a corrupted Dragon-shrine in Mirkwood's south.

Reward: Scale of the Last Drake — crafting component for Dragon-Touched armor

DailySpider Silk HarvestLvl 12+

Kill Mirkwood spiders and harvest silk. Three uses: crafting, selling to Good factions (rope), or Evil factions (alchemical ingredient). Pricing is dynamic based on server-wide supply.

⛏ Moria (Khazad-dûm)

One-OffThe Twenty-First HallLvl 36

Full dungeon crawl to the Chamber of Mazarbul. Recover Balin's book, then survive the ambush that follows its disturbance. Party of 4 recommended.

Reward: Balin's Seal (key to a Dwarven crafting master)

WeeklyDurin's Bane RemnantLvl 50+

The Balrog is dead, but a fragment of its fire-essence has coalesced in the lowest deeps. Extinguish it before it reforms. If not completed in the weekly window, fire-wraiths begin appearing in Moria's upper levels for all players.

DailyClaim the DeepsLvl 20+

Faction control quest. Good players fortify a room with Dwarven runes; Evil players attempt to desecrate it. Controlling faction gains crafting table access until next reset.

🌊 The Grey Havens

One-OffLast Ship's CargoLvl 55

Círdan asks you to load a final ship before a great Elf-lord departs — but agents of Sauron are sabotaging the cargo. Protect the loading.

Reward: Shipwright's Blessing (movement speed, water resistance)

DailyHarbour WatchLvl 18+

Guard the Haven's docks from Corsair scouts at night. Difficulty scales dynamically with how many Evil players have recently completed Corsair quests.

🌋 Mount Doom / Mordor

One-OffCracks of DoomLvl 58–60 — up to 6 players

The ultimate group quest. Cross the Plateau of Gorgoroth, survive Shelob's Pass, climb the mountain under constant Nazgûl aerial assault, and reach the Chamber of Fire. The final objective varies by server campaign state: destroy an artifact, ignite a forge, or close a Shadow-Gate.

WeeklyMordor ForageLvl 40+ — Evil only

Scavenge rare volcanic minerals near active lava flows while Balrog-kin patrol the area. High-risk, high-reward — yields unique crafting components unavailable elsewhere.

Wildcard Quests

Unexpected, weird, fun, or mechanically creative quests that don't fit neat categories.

One-OffSméagol's SideLvl 20

Play as Gollum's conscience — the quest is presented entirely from his perspective with split-personality dialogue choices. Each choice swings an internal Good/Evil meter. The end state determines whether Gollum later aids or betrays a server-wide event. No combat. Pure narrative.

Reward: Riddle-Ring (+5 to all mental skills, permanent -2 CHA curse)

One-OffThe Watcher in the WaterLvl 30

Fish near the Gate of Moria. Hook something. It fights back. It keeps fighting back. An escalating combat encounter that begins with a lake trout and ends with the Watcher's juvenile spawn — a full boss fight.

Reward: Angler's Pride (Luck bonus item, cosmetic fishing rod)

DailyHobbit PostAll levels

Deliver a letter from the Shire to any of five possible recipients scattered across Middle-earth. Recipients and locations rotate daily. No combat required — but enemies may intercept. Speed bonuses for fast delivery. A beloved low-pressure quest with surprisingly rich NPC dialogue.

Reward: Modest gold + occasional rare "misdelivered parcel" loot

WeeklyThe Riddle GameLvl 1+

Find Gollum in a hidden cave. Play the Riddle Game — a full trivia/puzzle minigame of 7 riddles drawn from Tolkien's lore. Win 5 of 7 to claim a random rare item. Lose and fight your way out.

Reward: Gollum's Token (trade-in for a random rare item)

One-OffConcerning Hobbits — The Genealogy ConspiracyLvl 5

The Hobbiton records office has been ransacked. Three parties want to claim a disputed inheritance. Investigate and adjudicate entirely through conversation skill checks. The "correct" answer changes each server season.

Reward: Bag End Deed (cosmetic player housing access)

One-OffBombadil's ErrandLvl 1 — level-immune

Tom Bombadil asks you to return a lost feather to a specific bird in the Old Forest. The Old Forest is rearranging itself. The bird moves. Time dilates oddly. Tom's magic makes all your abilities irrelevant — problem-solving only. Slightly haunting.

Reward: Yellow Feather (cosmetic, grants immunity to Fear)

WeeklyEnts Don't HastyLvl 25+

An Ent wants to tell you something important. It takes the entire weekly window — seven days of periodic check-ins — to finish his story. Each day reveals one sentence. At the end: a piece of ancient knowledge that grants a unique passive for the following week.

One-OffThe Istari's BetLvl 45

Gandalf and Radagast have made a wager about whether a mortal can cross the Brown Lands and Emyn Muil solo, without magical aid, in under one in-game day. You are the wager. No teleports, no summons, no magical items. Navigation and endurance only.

One-OffUngoliant's HungerLvl 52

A rift in Nan Dungortheb releases a fragment of Ungoliant's unlight — a sphere of total darkness that devours light and life. You have torches. They won't help. Drive the unlight back using reflected moonlight channeled through mirrors salvaged from a ruined tower. Pure puzzle with a lethal timer.

Reward: Phial of Counter-Darkness (3×/day Daylight as instant action)

SeasonalThe Long WinterLvl 1–60 — server-wide

Once per server season (3-month real cycle), a Great Winter descends on the north. All outdoor zones in Eriador gain a cold-damage aura. A 30-day server-wide quest chain activates: gather food, forge hearths, and ultimately hunt the Winter's source — a corrupted Valar-fragment imprisoned in an iceberg in the Bay of Forochel. All players contribute to total progress.

Reward: Server-wide +10% XP bonus for the following season + unique seasonal cosmetic items

Proposed Quests — Module-Grounded Ideas

These ten quest proposals were designed against the actual areas, NPCs, and resources already present in the module — all required areas exist, making these the most buildable pitches on the page. None are implemented yet.

One-OffFerny's ReturnLvl 3

Prequel to the existing Ferny's Ring journal quest. Bill Ferny has been spotted skulking around his old house — but he's not the one doing the skulking. Investigate, expose the impostor (one of Saruman's ruffians), and decide whether to leave Bill's stash intact or rob it. Completion unlocks a discount branch in the Ferny's Ring dialogue.

Reward: 200 gp, Pickpocket Glove (Pickpocket +2)

One-OffThe Miller's Other SonLvl 8

Sequel to Bree Millers Son (already in the journal). The miller is grieving — but a wandering peddler claims he saw the other son alive in Tharbad's ruins, working as a thrall for a cult. True or scam? Persuade / fight / let-be paths available.

Reward: 800 gp, +1 CHA tome or Peddler's Pack (5-slot bag)

One-OffThe Twentieth Plot of MazarbulLvl 18

Inside the Chamber of Records, a hidden codicil to Balin's book names twenty Dwarven crypts that must be re-sealed before the wraiths of failed expeditions return. You've cleared nineteen as part of the existing Elrond's Request thread — find and re-seal the forgotten twentieth.

Reward: Seal of the Twentieth (Damage Reduction 5/-, Negative Energy Resist 10/-)

WeeklyThe Carn Dûm LedgerLvl 28+

Spies in Bree report that Angmar's revived clerks are recording a master ledger of every soul promised to the Witch-King. Steal a page from Carn Dûm — every weekly theft weakens the Witch-King for the following weekly tick.

Reward: Frostbitten Page (ammo-stack), 3000 gp

DailyBeorn's GardenLvl 12+

Beorn's bee-meadow has been raided by a roving troupe of wargs. Clear them and harvest honey for the household; Beorn pays in food, herbs, and one rare item from his ever-rotating stash.

Reward: Randomized from Beorn's stash — honey, herbs, occasional Bear's Belt

One-OffThe Watcher of Tharbad BridgeLvl 20

A creature has nested under the broken span of Tharbad. Travellers disappear at twilight. Investigate, lure it out, and either slay it or pact with it to spare future merchants — your choice locks the bridge's behaviour for everyone on the server.

Reward: Bridgekeeper's Gaff (+1 weapon) or Shadow-Glass Eye (Spot +5)

One-OffThe Grey Lord's Errand at AnnúminasLvl 38

Aragorn sends you to the ruins of Annúminas to retrieve the Sceptre, but three spectral kings of Cardolan dispute his claim. Win their trials (combat / lore / vow) to recover the relic.

Reward: Sceptre of Annúminas (lesser) (Spell Penetration +4, +1 CHA)

One-OffThe Empty Throne of Dol GuldurLvl 42

The Necromancer is gone but his throne still stains the air. Re-consecrate it (good) or claim it (evil). A branching alignment quest spanning the full Dol Guldur complex, ending in a boss fight against a corrupted shadow priest.

Reward: Cleansed Stone (Save vs. Negative +2) or Pact-Iron (Save vs. Mind-Affecting +2)

WeeklyFaramir's WatchLvl 32+

Henneth Annûn needs hands. Each weekly tour involves an Ithilien ambush and one of three rotating side-objectives: intelligence (interrogate a captive), supply (escort a caravan), or stealth (extract without being spotted by a Nazgûl flyover).

Reward: Ithilien Cloak (Hide +3, Move Silently +3) on first completion; 2000 gp + Ranger ammunition thereafter

DailyThe Last Drop at Frogmorton InnLvl 1+ — low-stakes flavour

Five Shire-folk are arguing in the common room about who actually brewed the best ale at last year's harvest. Settle the argument entirely through conversation — Persuade, Lore, and Bluff options available. The "correct" answer rotates by month. Reward is comically small but the dialogue tree is rich and seasonal.

Reward: 25 gp, Frogmorton Pint (heals 4 hp, temporary tipsy effect)

Prestige-Class Quests

Each quest is gated by possession of the relevant prestige class (at least 1 level). A single Prestige Trainer hub NPC near the Well of Eru hosts all giver dialogues.

Prestige ClassQuestLvlSummaryReward
Arcane ArcherThe Galadhrim's Marker12+Track a missing Galadhrim hunter via three planted mallorn-leaf arrows in Mirkwood; defend his recovered bow from a spider ambushMallorn Bow (Enh +3, Mighty +3, Massive Crit 1d6 vs Evil)
AssassinThe Quiet Heir of Carn Dûm13+Track a rival assassin through Carn Dûm; forced duel with no witnesses permittedKukri of the Quiet Heir (Enh +3, bonus piercing damage)
BlackguardThe Black Captain's Mark14+Pass three trials for the Witch-King — slaughter, profanation, duel with the previous mark-bearer. Permanent alignment shift to Evil.Mark of the Black Captain (STR bonus, On-Hit Doom, shadow-area regen)
Divine ChampionThe Vow Renewed14+Take vows before the White Tree; hunt down a fallen knight and spare or smite himRenewed Vow (bastard sword, Enh +3, 1d6 vs Evil, On-Hit Daze)
Dwarven DefenderThe Last Hold of Khazad14+ (Dwarf)Stand beside the last survivor of Balin's expedition; hold a sealed gate-hall against three escalating waves ending with a Cave-Troll captainKhazad-aim Plate (Enh +3, DR 5/-, AC vs Goblinoid +2)
Harper ScoutThe Cipher in the Inn6+Decipher a coded message at the Prancing Pony; deliver pieces to three contacts across Middle-earthHarper Pin (Listen +3, Spot +3, Lore +3)
Pale MasterThe Twenty-First Tomb11+Recover a binding rite tome from beneath Esgaroth's crypts; perform the ritual with three reagent itemsTome of the Twenty-First (Save vs. Negative +2, Bonus Spell Slot Lvl 4)
Knight of WesternesseThe Banner of the West6+Lead three Gondorian guardsmen across the Pelennor to plant a banner; each guardsman who survives adds +1 to a permanent command bonusBanner of the West (tower shield, Enh +3, Aura: Save vs. Fear)
Red Dragon DiscipleSmaug's Scale12+Recover a scale of Smaug from the ruins of Dale; resist the whisper (Will save chain) to awaken your draconic powerScale of the Last Drake (Fire Resist 10/-, 1d6 fire vs Cold creatures)
ShadowdancerThrough Shelob's Web Without a Lantern11+Cross Shelob's Lair in absolute darkness — every torch lit fails the quest. Shelob herself patrols.Cloak of Lightless Step (Hide +5, Move Silently +5, Tumble +3)
ShifterThe Skin-Changer's Bargain16+An aged skin-changer at Beorn's offers to teach you the "true bear shape" — only if you complete a Mirkwood hunt while remaining in wolf-form the entire timeSkinchanger's Talisman (Bonus Druid Spell Slot, DR while polymorphed)
Weapon MasterThe Duel of Three Hundred13+Answer a challenge in the arena — three exhibition fights of escalating difficulty, each using a different exotic weapon supplied by the arenaGlory of the Three Hundred (scimitar, Enh +4, Keen, Massive Crit 1d6)